Ten players, ten towers, one online match. Your tower fights off the waves on its own; you decide how it grows. Every kill earns gold and charges attacks you send at your rivals. When a tower falls, its player is out. Be the last one standing.

What's in it

  • Online matches for up to 10 players, ready in seconds
  • Five arenas, each with its own monsters (27 kinds), and a twist in most matches: Swarm, Brutes, Gold Rush, Haste or Fortified
  • 50+ cards with rarities: weapons, upgrades and attack cards
  • Five starting kits and tower skins with small perks, plus avatars, titles, badges and daily challenges. Everyone who plays in 2026 keeps the Early Adopter badge for good
  • A monthly season leaderboard shared by everyone
  • Plays offline too, and on phones and tablets in the browser

Controls: click cards to buy, or press 1-8 · R or Space rerolls · T cycles targeting · click a rival to target them · Esc for the menu

Online: matches run on our own server. Real players who queue together play together, and computer players fill the spots left, so a match can be anything from you and nine bots to ten people. No sign-up: the game makes an anonymous account for you and backs up your progress.

Credits: monsters, UI and icons by Franuka (https://franuka.itch.io). Font Kenney Pixel by Kenney (CC0). Sounds made in code. Made with Unity and DOTween.

a Red Loom game

Updated 1 day ago
Published 6 days ago
StatusReleased
PlatformsHTML5, Windows, macOS
Rating
Rated 4.7 out of 5 stars
(7 total ratings)
AuthorRed Loom Games
GenreStrategy
Made withUnity
TagsBattle Royale, Fantasy, Multiplayer, online, Pixel Art, Roguelite, Tower Defense, upgrades
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AccessibilityInteractive tutorial
MultiplayerServer-based networked multiplayer
ContentNo generative AI was used

Download

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Click download now to get access to the following files:

last-tower-standing-windows.zip 40 MB
Version 1.1
last-tower-standing-mac.zip 48 MB
Version 1.1

Development log